So, my basic aim is to keep that going as long as the work is available, and - hopefully - leverage that modest influx of capital to launch a few new product lines, expand or improve the existing ones, and ideally lay the groundwork for things like my eBay shop, my Etsy shop, and my own independent Hornbostel Productions shop, to grow in sales volume and pick up the slack as the transcription work evaporates over the course of 2018 to early or mid 2019.
Here's my rough target roadmap for 2017-2018, as I imagine it:
Late 2017 Launches: 'Spiral Skies' / Another Road Taken and new Troop 4 comics made available / HornbostelVideos.com video channel with a first batch of 12-15 videos / Minigames, including a simple platformer, pinball minigame, top-down racing game / Vivid Minigolf reassembled in Construct 2 / Major milestones acheived on two things I agreed to do, a fan art project I began in 2014, and an architectural virtual tour / House Trek DVD release as sale item, Museum product variants launched/ Surpassing 225 positive ratings on eBay and ideally gaining my first handful of Etsy sales.
Early 2018 Launches: Another dozen videos on video channel / Newly complete Vivid MiniGolf course [back nine] / Substantial progress on 'Panoramic Worlds' including trailer, etc / Miniature floral and building product lines as sale products / new, high-end stock media collections as sale products/ Aiming for 300+ ratings on eBay and ratings building up on Etsy and HornbostelProductions shop.
Late 2018 launches: Many more videos released, some video DVD products too / Panoramic Worlds actual release / More premium quality stock media collections / Isola pt. 1 moves forward, reworked realtime 3d in Unity engine / Using my content released by this point to begin landing freelance video/vfx/3d work / Aim for 450+ eBay ratings.
2019: Most or all of my indie video library from 2001-2019 available to watch online / All of Isola released / other expansion of my games and videos and so on, that I cannot predict at this time.
Essentially, I am cautiously optimistic that things will work out here. And if they do, the cast of my videos and other creative projects stand to benefit from that. I describe the plans for payment to actors and other contributors in this post on my blog.
I'd also appreciate it if you'd look at the list of things that you can do to support this effort and - if all goes well - all of these releases, some of which will be quite affordably priced, and many of them available entirely for free.